Hey everyone, welcome back to the Affect3D Video Tutorial series. This month we’re picking up right where we left off in January, with another look at surfaces! We’re going to go a bit more into UV maps, and how they are applied within the surfaces tab. We’ll talk about how they affect the look of your character, and how use texture sets from pre-made characters in 3D asset stores. For that, we’ll use a very common and popular character in the Daz library: Adaline.
This is the last episode where we teach you the basics of setting up a character and a scene. As we approach the real 3DX portion of the series, next month we’ll go over genitalia. After that we’ll cover things like cumshots and camera angles. So stay tuned, and we’ll see you again next month!