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How to make sperm simulation in daz3d?
06-28-2018, 05:31 AM
Post: #1
How to make sperm simulation in daz3d?
How to make sperm simulation in daz3d?
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06-28-2018, 07:46 PM
Post: #2
RE: How to make sperm simulation in daz3d?
(06-28-2018 05:31 AM)STUDIO 3DX - 851 Wrote:  How to make sperm simulation in daz3d?

Are you talking about a fluid simulation or a materials setting? I could be wrong but I don't believe you can do a convincing fluid sim inside of Studio, at least I've never seen it. If your talking about materials, there are plenty out there, Clare3DX has some nice free ones on their site.

https://beta.clare3dx.com/downloads
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07-04-2018, 03:17 AM (This post was last modified: 07-04-2018 03:18 AM by slythytove2.)
Post: #3
RE: How to make sperm simulation in daz3d?
Agree with Mateo250 that there's no native fluid sim in Daz Studio. They only just got round to a cloth sim of sorts. For static images, you can simulate in other software; export as OBJ file; import into DS; position and scale, apply material. A lot of work, and limited to stills.

There are some products available for splashes and so on, but again for static images.
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07-06-2018, 04:22 PM
Post: #4
RE: How to make sperm simulation in daz3d?
I don't know whether this helps at all, as others have mentioned you can import some excellent (and some less great) fluid blobs, but only static ones as far as I have found.

Importing these however can permit you to try a very rudimentary (dare I say crass?) animation of sorts, at least as far as my own amateur attempts go... I had planned to post up some of my stuff eventually, though I am not confident just now.

Specifically I used the dbxxx add-on but it's really fiddly, and there may be better mod-packs eg. "splash" which I have not yet tried. Easiest to apply was the built-in that /came/ with Meipes "Futalicious/Dicktator" mods, although you would get much more variety with dbxxx's pack (ie. more in the collection) but applying them inside the DAz application I have found very tedious and requires A LOT of adjustments to get a starting pose.

Yet it's possible to get pretty good results if you are patient and you NEED lots of RAM for these renders!! Seriously, every drop will drain your resources - as far as developing an actual animation I really couldn't say - I suspect there are probably some tricks or techniques as well as available specific packs, but I don't have access to any myself.

Best of luck however, and let us know how you get by.
cheers
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07-13-2018, 02:18 AM
Post: #5
RE: How to make sperm simulation in daz3d?
mcasual has a metaball plugin, but I haven't used it. It looks like it's confined to a very small bounding box, and I am unsure if that box can be sized, or if you can string several in a line or arc with a simulation running in each one, or if you can even get them to synchronize to do a streaming shot. At best, you'd probably only be able to stick the box on the head of a dick, and have the meta ball appear to shoot, then place one on a receiving figure's tits or face and have it splash.

Of course that assumes it also has a collision property, and that you can place the box partially over another object.

Otherwise, static props like Loadz is your best bet, along with Claire3DX's textures, or some tweaked default Iray materials like frosted glass.
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07-31-2018, 02:40 PM
Post: #6
RE: How to make sperm simulation in daz3d?
I just want to give my opinion about it.

For me, the best result is still Postwork with Photoshop. It's quite some effort,
but once you've a library you just take the "shot" you need and prepare it to fit it
to the Body/Face.

If anybody is interested, I could give some tips how to get started ..........

Regards

sammy
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08-06-2018, 06:37 AM
Post: #7
RE: How to make sperm simulation in daz3d?
Just a mere update - having implemented some of the mods for semenal fluids modelling, basically the pre-designed shapes work quite well, the only thing I found was when trying modeling the components weren't quite right, but I did discover that using the "cutout opacity" parameter enabled some variance on the "transparency" which enabled slight changes to making a "realistic" fluid appearance. I'm still unsure as to how to set up scenes usingexclusively 3Dlite vs Iray modelling feattures since it always seems to wind up using some combination - unless you begin from only using one type of shading model and sticking to it, I seem to wind up with a badmixture of the two, and then it gets complicated....
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09-03-2018, 05:31 AM
Post: #8
RE: How to make sperm simulation in daz3d?
D|S now has a fluid plugin called Fluidos. It works quite well.
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10-17-2018, 06:45 PM
Post: #9
RE: How to make sperm simulation in daz3d?
Hey, thanks for the information it is very interesting..... i'm new here Smile .... greetings to all Wink
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