“Mainstream” is one of those adjectives that’s difficult to describe in precise terms. It’s a holy grail for marketing and business, but it can also be a paltry number of people consuming the product when you break out the population numbers of the world. iPhones, for example — they make tons of money for Apple, are known worldwide (where affordable), yet only make up a fraction of all sales of smartphones. Nevertheless, there are plenty of Apple Store exclusive apps and adherence to their brand.
Consuming porn is undeniably mainstream, but the breakdown of its consumption falls into an incredible number of categories and sub-categories. MILF isn’t as mainstream as Teen, but both are “mainstream”. I’m personally more surprised by how many kinks end up in the “vanilla” porn areas of the internet — but this shows how kinks move up from niche to mainstream.
Part of how something goes “mainstream” is seeing it appearing in news, in Comedy shows, in features, and art.
As it turns out, Dickgirls showed up last spring in a London art exhibition, titled SECOND SEX WAR. Artist Sidsel Meineche Hansen used 3D royalty-free model Eva v3.0 to make VR and 3D art in her exhibition, modifying it to create her own take on a Dickgirl.
Unlike our fan fun here at Affect3D, Meineche Hansen intended more of a critique and deconstruction of digital porn and sexuality, with this is tomorrow’s article highlighting one her pieces as a response to the British Board of Film Classification’s recent(ish) ban on female ejaculation in UK porn industry.
But, as many artists have come to love and lament, original intention for art is always superceded by what the audience does with it.
The 2018 Sundance Film Festival’s New Frontier is going to include a seemingly modified version of Meineche Hansen’s two digital pieces into a VR experience, titled DICKGIRL 3D(X). While we can debate the merits and ramifications of anything appearing in Sundance, particularly one of its non-film showings, it’s nevertheless true that Sundance has often been ahead of the curve in art and culture, showcasing and promoting a sizable list of genre-defying (and commercially successful) work. VR’s presence at Sundance is hardly trivial, either, and it’s clearly gaining ground toward “mainstream”.
VR work will inevitably include large distributions of porn content at some point. Seeing Dickgirl content show up at Sundance strikes me as both surprising and inevitable, given the obvious potential for popularity that dickgirls have over a lot of other porn niches. But this soon? 2018?
Dickgirls might be mainstream sooner, rather than later.